You can get a Hammer from one of the Wandering Hammer Bros. Princess Toadstool will reward you with a P-Wing. Stomp Larry Koopa three times to get the Magic Wand. Before you go back out into the light, jump around to reveal the Magic Note Block hidden up by the left wall. Press Up to enter the hidden door, which leads to a secret room with the second Magic Whistle.Īt the second pipe, take the upper path. Keep walking to the right until you stop. At this point, you should be on the ceiling, but unable to see Mario. Stomp the Dry Bones, get a running start and fly up and right above the ceiling. Hit the first Question Block if you're small Mario, then hit the second Question Block for a Super Leaf. Assuming you collected every coin up until that point, you're going to need at least seven or eight coins from that 10-Coins Block to unlock the White Mushroom House. When all the blocks are cleared out, stand next to the first Question Block and jump to reveal the Magic Note Block.Īt the part with the vertical line of eight coins, the very top Block contains a 10-Coins Block. On the first batch of Brick Blocks, kick the Koopa Shell to the left into the second Note Block. Run behind the black screen at the end to find Toad's house, where he will give you the first Warp Whistle. Keep running to the right as far as you can without getting hit by an enemy. Squat on the white block for 5 seconds, and you will fall through the block and end up in the background. You'll get more and more points for each Goomba you stomp without touching the ground, and eventually you'll start getting 1-Ups. Wait until a few Goombas are out, then stomp one and float down on another Goomba. Raccoon Mario can get a lot of 1-Ups at the Goomba-generating pipe. From the second cloud platform, you can fly all the way over to a pipe way up in the sky leading down to a secret coin room. Jump over to the cloud platforms for a Question Block containing a 1-Up Mushroom. If you got a Leaf, kill the next three Goombas, get a good running start and fly over the first pit, following the trail of coins upward. Kick the first Koopa Troopa you see into the Question Block on the ground to release a power-up. White Mushroom House: P-Wing (World 1-4: 44 Coins) Mushroom House #2: Super Mushroom / Fire Flower / Super Leaf Mushroom House #1: Super Mushroom / Fire Flower / Super Leaf Super Mushroom / Fire Flower / Super Leaf) means that the treasure boxes contain a random item of the three listed. Regular "Mushroom House" listings throughout this guide show the items available inside. (P-Wings on odd-numbered worlds Anchors on even-numbered worlds.) World 8 has no White Mushroom House. Go in it, and Toad will either give you a P-Wing or an Anchor. Re-enter the stage and repeat.Ĭollecting certain amounts of coins in certain stages will make a White Mushroom House appear on the Map Screen.
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